New content
- Added Crest Da Cauras track
- Added Aston Martin Vantage GT3 car
- Added Hockenheim night mode
New features
- Added possibility to disable / enable volumetric clouds to adjust performance
- Players in pit garage are now hidden from other players so they don’t disturb other player’s gameplay
- Added possibility to launch the game with integrated GPUs when they are selected as preferred device in Windows settings
- Added drag and downforce modifiers to balance of performance settings
- Added possibility to update profile picture in the game
Performance
- Reduced CPU frame time to improve experience with multiple cars on a track (especially on older CPUs)
Physics
- More physics changes for Praga R1 to improve car’s drivability
Tools
- Upgraded Unreal Engine to v5.4.4
- Added support for AMD FSR 3.1 and integrated custom engine changes from AMD to improve quality of image displayed when FSR is used
- Update XeSS to v1.4.8
- Integrated Cammus API which sends some game telemetry data to Cammus-produced hardware
Sounds
- Improved tire sounds
Replays
- Added time dilation buttons to Replay Controls
- Added car crash, gameplay stage start, corner cut and lap event generation when recording demo
- Added event markers on Replay Controls timeline when viewing replay
- Added replay event table to Spectator Overlay
- Added lap and non-lap event buttons to Replay Controls
- Added recording start and end buttons to Replay Controls
- Overhauled the overall Replay Controls module look
UI
- Reworked options menu for upscalers (Nvidia DLSS / AMD FSR / Intel XeSS) so all the settings which are depending on other settings selection are handled properly
- Improved replay selection menu experience and added possibility to refresh the list of replays displayed
- Added more detailed network performance stats to in-game HUD
- Improved logic of time delta display to fix some issues with it on starting new laps
- Added a popup which informs player about problems with accessing Founder’s store instead of displaying broken menu
- Added button to reset HUD Layout to default value
- Added clickable links to the game
- Disabled radars in time trial mode
- Added option to disable ghost car in time trial
Bugfixes
- Fixed issue with live replays hanging after ~1h of recording
- Fixed issue with automatic gearbox not working properly with e-motor bumpstart in LMDh cars
- Fixed issue that electric vehicles were unable to shift to drive using automatic gearbox.
- Fixed issue with electric cars being able to restore energy during pit stop
- Fixed some issues with player’s car being able to move when player leaves it and enters spectator mode
- Fixed problems with penalties for broken / disabled headlights sometimes not being received correctly by players
- Fixed problems with some parts of maps sometimes not being loaded correctly when watching replays
- Fixed issue with car headlights not being rendered correctly in mirrors
- Fixed problems with safety car behavior when leaving to pits on Fuji
- Fixed problem with DNFed / DNSed players sometimes being able to start gameplay
- Fixed problems with shaky behavior sometimes happening when switching between cameras in spectator mode
- Fixed bug with ghostcar reappearing after restarting time trials
- Fixed problem with helicam sometimes starting from below the ground
- Fixed problem with pit jack pistons being misaligned
- Fixed issue with safety car not disabling lights when going back to pits
- Fixed issue where player’s friends nationality was not displayed correctly in some cases
- Fixed Contestants Table’s Gap/Interval column not changing its name when switching between gap / interval modes
- Fix for default livery showing when entering livery being displayed in garage by default instead of the one selected by player
- Fix for tower showing incorrect column names in spectator
- Fixed issue with player short name sometimes not being clamped to 3 characters length
- Fixed some issues with changing widget modes in HUD editor
- Fixed a problem with pressing two buttons at the same time in credits locking player in loading screen
- Fixed issue with scroll lists being activated by right mouse button
- Fixed issue with game allowing too many characters in player’s name text box
Tracks improvements
- Hockenheimring – visual improvements, added vista, fixes textures’ bugs, night cycle added
- Fuji International Speedway- Night system improvements
- Daytona, Monza, Spa – outside tarmac improvements
- All tracks – small foliage improvements
Known Issues
- VR
- No default settings
- Flickering when loading into level
- Some menus don’t work in VR
- No mouse support
- UI colour is offset in-game
- Camera position slightly offset
- Spectator engine audio can be missing
- Rank can still be affected if the server/client crashes
- Going back to pits on Orchard Road can trigger a pit stop
- Using Vulkan can cause the game to crash
- Nvidia Reflex can cause stuttering. Recommendation is to disable it for now
- Replays can crash when loading into them
- Time Trial delta is only shown when personal best time is set
- Time Trial delta stops showing after you reset the Time Trial run
- Time Trial ghost car doesn’t update after getting beaten
- In online races, if a car crashes at very high speeds into a wall, it can cause a mini-freeze for all connected clients and possibly crash the physics engine. Restart your client if this happens.
- Getting a black flag in Time Trial will soft lock the player. You have to leave the Time Trial and go back to the Main Menu
- Porsche Mission R has the wrong TC sound, fix in future patch
- Porsche Mission R has a refuel section during the pit stop even though the battery charge doesn’t increase
- Constant tire audio when performing a pitstop