New content

  • Added Crest Da Cauras track
  • Added Aston Martin Vantage GT3 car
  • Added Hockenheim night mode

New features

  • Added possibility to disable / enable volumetric clouds to adjust performance
  • Players in pit garage are now hidden from other players so they don’t disturb other player’s gameplay
  • Added possibility to launch the game with integrated GPUs when they are selected as preferred device in Windows settings
  • Added drag and downforce modifiers to balance of performance settings
  • Added possibility to update profile picture in the game

Performance

  • Reduced CPU frame time to improve experience with multiple cars on a track (especially on older CPUs)

Physics

  • More physics changes for Praga R1 to improve car’s drivability

Tools

  • Upgraded Unreal Engine to v5.4.4
  • Added support for AMD FSR 3.1 and integrated custom engine changes from AMD to improve quality of image displayed when FSR is used
  • Update XeSS to v1.4.8
  • Integrated Cammus API which sends some game telemetry data to Cammus-produced hardware

Sounds

  • Improved tire sounds

Replays

  • Added time dilation buttons to Replay Controls
  • Added car crash, gameplay stage start, corner cut and lap event generation when recording demo
  • Added event markers on Replay Controls timeline when viewing replay
  • Added replay event table to Spectator Overlay
  • Added lap and non-lap event buttons to Replay Controls
  • Added recording start and end buttons to Replay Controls
  • Overhauled the overall Replay Controls module look

UI

  • Reworked options menu for upscalers (Nvidia DLSS / AMD FSR / Intel XeSS) so all the settings which are depending on other settings selection are handled properly
  • Improved replay selection menu experience and added possibility to refresh the list of replays displayed
  • Added more detailed network performance stats to in-game HUD
  • Improved logic of time delta display to fix some issues with it on starting new laps
  • Added a popup which informs player about problems with accessing Founder’s store instead of displaying broken menu
  • Added button to reset HUD Layout to default value
  • Added clickable links to the game
  • Disabled radars in time trial mode
  • Added option to disable ghost car in time trial

Bugfixes

  • Fixed issue with live replays hanging after ~1h of recording
  • Fixed issue with automatic gearbox not working properly with e-motor bumpstart in LMDh cars
  • Fixed issue that electric vehicles were unable to shift to drive using automatic gearbox.
  • Fixed issue with electric cars being able to restore energy during pit stop
  • Fixed some issues with player’s car being able to move when player leaves it and enters spectator mode
  • Fixed problems with penalties for broken / disabled headlights sometimes not being received correctly by players
  • Fixed problems with some parts of maps sometimes not being loaded correctly when watching replays
  • Fixed issue with car headlights not being rendered correctly in mirrors
  • Fixed problems with safety car behavior when leaving to pits on Fuji
  • Fixed problem with DNFed / DNSed players sometimes being able to start gameplay
  • Fixed problems with shaky behavior sometimes happening when switching between cameras in spectator mode
  • Fixed bug with ghostcar reappearing after restarting time trials
  • Fixed problem with helicam sometimes starting from below the ground
  • Fixed problem with pit jack pistons being misaligned
  • Fixed issue with safety car not disabling lights when going back to pits
  • Fixed issue where player’s friends nationality was not displayed correctly in some cases
  • Fixed Contestants Table’s Gap/Interval column not changing its name when switching between gap / interval modes
  • Fix for default livery showing when entering livery being displayed in garage by default instead of the one selected by player
  • Fix for tower showing incorrect column names in spectator
  • Fixed issue with player short name sometimes not being clamped to 3 characters length
  • Fixed some issues with changing widget modes in HUD editor
  • Fixed a problem with pressing two buttons at the same time in credits locking player in loading screen
  • Fixed issue with scroll lists being activated by right mouse button
  • Fixed issue with game allowing too many characters in player’s name text box

Tracks improvements

  • Hockenheimring – visual improvements, added vista, fixes textures’ bugs, night cycle added
  • Fuji International Speedway- Night system improvements
  • Daytona, Monza, Spa – outside tarmac improvements
  • All tracks – small foliage improvements

Known Issues

  • VR
    • No default settings
    • Flickering when loading into level
    • Some menus don’t work in VR
    • No mouse support
    • UI colour is offset in-game
    • Camera position slightly offset
  • Spectator engine audio can be missing
  • Rank can still be affected if the server/client crashes
  • Going back to pits on Orchard Road can trigger a pit stop
  • Using Vulkan can cause the game to crash 
  • Nvidia Reflex can cause stuttering. Recommendation is to disable it for now
  • Replays can crash when loading into them
  • Time Trial delta is only shown when personal best time is set
  • Time Trial delta stops showing after you reset the Time Trial run
  • Time Trial ghost car doesn’t update after getting beaten
  • In online races, if a car crashes at very high speeds into a wall, it can cause a mini-freeze for all connected clients and possibly crash the physics engine. Restart your client if this happens.
  • Getting a black flag in Time Trial will soft lock the player. You have to leave the Time Trial and go back to the Main Menu
  • Porsche Mission R has the wrong TC sound, fix in future patch
  • Porsche Mission R has a refuel section during the pit stop even though the battery charge doesn’t increase
  • Constant tire audio when performing a pitstop