New content
- Added Fuji Speedway track
- Grand Prix layout
- Added new car: Porsche 963
- Added new car: BMW M Hybrid V8
New features
- Added Pitstop mechanics
- In the current version pitstops are without any pit crew or animations, these will be included in a future update
- Added multi-class race mechanics
- Added safety car to rolling starts
General
- Implemented new suspension animation system for better visual experience of car suspension workings
- Changed DLSS preset settings to reduce problems with “ghosting” behind cars when moving fast
Gameplay
- Improved rolling start logic
SFX
- Implemented electric motor sounds logic
Damage
- Implemented damaged parts replication and improved overall damage system
UI
- Implemented relative track positions table on in-game UI
- Implemented rolling start radar
- Implemented per-class game summary screen
- Added tire wear to game HUD
- Adjusted fuel remaining display to show how many laps player has left before running out of fuel
- Added damage status to in-game HUD
- Improved experience when binding controls in the input settings screen
New day-night system Updated
- Road Atlanta
- Fuji Speedway
- More tracks getting the night time treatment in a future update.
Bug Fixes
- Fixed problem with Fanatec wheels sometimes not being recognized correctly by the game
- Fixed issue with first flying lap sometimes being invalidated for players for no reason
- Fixed bug with players receiving pit speed limit penalty just after exiting pit lane
- Fixed some crashes occurring when scrubbing replays
- Fixed some problems with day/night system giving random light changes when joining a server
- Fixed some problems with engine / ignition sounds
- Fixed potential crashes occurring by incorrect drafting-related structures initialization in physics engine
- Fixed problem with time trials sometimes giving black flag penalty when they shouldn’t
- Fixed issue with game giving more incident points than a max value allowed in contest settings
- Fixed issue with lap times sometimes showing last 2 fractional digits instead of first 2 instead
- Fixed bug with players receiving DSQ when standing in pit garage at night
Known Issues
- Using Vulkan can cause the game to crash
- Nvidia Reflex can cause stuttering. Recommendation is to disable it for now
- Potential client crash related to DirectX12
- Curb sounds can disappear after pit stops
- Replays can crash when scrolling through longer replays
- Time Trial delta is only shown when PB is set
- Ghost car does not move in Time Trial Replays
- In online races, if a car crashes at very high speeds into a wall, it can cause a mini-freeze for all connected clients
- Getting a black flag in Time Trial will soft lock the player. You have to leave the Time Trial and go back to the Main Menu
- Updating your profile name will not update your name in any Time Trial leaderboards unless a faster time is set with the new name
- EV has wrong TC sound, fix in future patch