After the offline kick-off event in Katowice, the teams competed online for the next points of the season in some great online races.
Some of you may have been following the first two rounds of ESL R1. The offline event was a true success and a good base to build upon. You can read our recap here. The feedback we received from you was overwhelmingly positive and demonstrated the entertainment value that we were able to deliver by streaming the offline event online. On March 10th and March 13th, we hosted Round 3 of ESL R1 online, and the race action was thrilling to watch. We hope you enjoyed witnessing the top racers competing against each other in their respective team headquarters.
If you couldn’t join the streams, you can now re-live the action here:
This event was highly anticipated by both you and us, and as we’ve mentioned in previous communications, our team has been working tirelessly to provide stable online multiplayer races. We were confident that we could host online races on a decent level, but we needed the final approval that a competitive live race weekend provides. We took a full risk on Friday and Monday and were rewarded. We did our first successful step into the online-part of the season (Round 3 – Round 8). Our team has gained some valuable insights and is currently evaluating the technical data from the two days. We’re working hard to improve things and provide you with even more exciting rounds of the ESL R1 season online. In the next step, we’ll also focus on providing the same level of stability to you so you can experience RENNSPORT for yourselves.
The combination of offline events and online races offers accessibility to virtual racing fans from all over the world. By bringing together well-known faces of the sim racing scene, such as Luke Crane, George Morgan, and Lewis McGlade, and adding interesting guests like Jasmine Kanuga “Veracity” to the online show, we aim to create an entertaining event for you to watch. Over the past race weekends, we’ve seen that this approach can engage many fans, and we’ve already achieved some great milestones on our ongoing esports journey. But we know we still have many more to take. The outcome was good – but not perfect. With each round of the season, we gain valuable insights and feedback from the teams that improve essential aspects of the game like drivability, force feedback, and graphics in RENNSPORT. Ultimately, all this will ensure the best possible racing experience as everything you will get your hands on will be tested and verified under real racing conditions. We’re excited to see what we can learn from the remaining season.
Together as a team, the ESL and us will work hard to improve every race weekend. Your feedbacks across all channels helps us to get a good feeling of what you want to see, and what not. We’re excited to have a great online season ahead of us hope to see you in the chat of the streams over and over again.
Don’t forget to check out the official ESL R1 website for updates on the season, and you can follow all the races on Twitch, YouTube, and TikTok. You can always view the current and updated leaderboard here, or within the RENNSPORT companion app.