As we mentioned yesterday: all content and libraries used for the production, release and development of RENNSPORT are commissioned, licensed appropriately or created by us.
Today we can finally talk more about it.
When we started the development of RENNSPORT, our goals were to build something from the ground up. That originally meant custom-made physics, tyre models, graphics and sound. Initially, we experimented in many ways and came to the conclusion that for some aspects, we require a baseline to accelerate development. We turned to an industry leader: Image Space Inc. to fully acquire a licence to use their physics processing system (known as “ISI Technology”) to act as that baseline. ISI has provided proven technology in the automotive and gaming industry for over two decades, so we believe it to be the best option for a strong foundation to build upon.
When we say custom-made, we do mean something that is created by our internal teams, but we’ve also been careful in building a platform which is modular so we can use external software libraries and technologies to combine that competence with our own.
Since the implementation of ISI’s physics processing; parts of ISI have been or will be tweaked, refined and changed to make it what we believe, eventually, to be the best possible racing experience. There already exist 100% custom additions on top of our licenced engine: collisions, contact points and damage models are but a few.
Our ambition is still to create custom physics. Such an undertaking from scratch is a multi-year endeavour. A full rewrite will enable us to support more advanced racing experiences, such as implementing mixed weather systems, larger races and higher quality physics by increasing the physics thread frequency. We believe we can get there instead with incremental improvements on the strong foundations we have.
We have realised with these “revelations” that there is a significant need for more transparency. This works for us because the team is extremely proud to present their technical achievements; as such we will give more room on our “UNDER THE HOOD” blog to technical topics where we can show the community what we are working on.
If you want to keep up with the latest RENNSPORT updates check out our social media channels and our Discord.
The RENNSPORT Team