Game

Physics

  • Reduced lag effect felt by players caused by recent changes in vehicle movement algorithm
  • Disabled anti-stall for Audi R8 LMS GT3 Evo II, BMW M4 GT3 2022, Mercedes-AMG GT3 2020 and Porsche 992 GT3R
  • Reduced rear wing drag for BMW M4 GT3 2022
  • Updated default setups for BMW M4 GT3 and Mercedes-AMG GT3
  • Fixed problems with misfunctioning auto clutch
  • Introduced 3 km/h minimum speed threshold to activate antilock brake system
  • Forced automatic clutch to be always enabled when automatic engine starter is enabled
  • Added engine autostarter selector to auto clutch step of pedals calibration popup. Moved engine autostarter selector close to auto clutch selector on driving aids module of gameplay options

Input

  • Added possibility to define 2 input axes for clutch, throttle and brake inputs (NOTE: You need to reset your input settings for input axes scaling to work properly)

Tracks

Hockenheimring
  • Updated track bounds (T1 exit to old system, finetuning all corridors to avoid false positives)
Monza
  • Updated track bounds (finetuning all corridors to avoid false positives)
Nürburgring
  • Updated track bounds (T8/T9 kerb counts as track, T11 exit kerb counts as track, finetuning all corridors to avoid false positives)
  • Fixed some problems with banners
Spa
  • Fixed problems with culling for some objects

Liveries

  • Updated team liveries for R1 fall season (note: this is still work in progress, so there might be small errors for now, like R1 logo on Apex’ car or spelling Nikodem’s name and liveries may appear twice. Another update will follow before the season.)

Sounds

  • Lowered and adjusted curb volume , Porsche 992 GT3R Gear whine adjusted and lowered in overall Volume