Game
- Physics
- Implemented Praga R1 physics
- Implemented V1 damage system for all available cars
- Changed upshift time for Porsche 911 GT3 R (992)
- Equalised fuel consumption for all GT3 cars
- Updated default setup files for all Beta-included GT3 cars
- Adjusted default BoP for BMW M4 GT3 2022, Mercedes-AMG_GT3 2020 and Porsche 911 (992) GT3 R
- Multiplayer
- Reworked remote cars movement algorithm for better online multiplayer experience
- Fixed problem with cars sometimes being spawned in the air and moved down to spawn point at gameplay stage start
- Gameplay
- Improved checkpoint times accuracy
- Reworked corner cut detection systems for better flexibilities when giving penalties
- Fixed bugs related to corner cutting
- Input
- Added predefined input profiles for some devices
- Added possibility to turn car with mouse input
- Spectator / replays
- Improved replay and spectator functionalities for better visual experience
- Animations
- Improved driver animations
- Audio
- Fixed some issues with some sounds disappearing in certain conditions
- Updated BMW M4 GT3 car sounds
- Updated Porsche 911 GT3 R (992) sounds
- Updated curb sounds
- Added UI button sounds
- Fixed some problems with Porsche 911 (992) GT3 R sounds
- Fixed some problems with curb sounds
- Fixed some problems with UI sounds
- UI
- Added timer showing how much time player has left to be ready before being disqualified from the race
- Changed tire temperature display UI to show more accurate tire temps
- Fixed some problems with player history menu
- Fixed problem with clipping lists in lobbies
- Loading screen should no longer stop animating in final stage of loading
- Fixed displaying information about damage in contest preview
- Fixed problem with damage multiplier in singleplayer being cleared for milestone builds
Art / Tracks / Car Visuals
- Updated wheel rotation blur effect